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iPad Programming

iPad Programming


List Price: $34.95
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Hold an iPad in your hands and you'll know what the fuss is all about. Select an app and the device disappears as you find yourself immersed in the experience--the iPad defines a new category for devices. iPad Programming shows you how to build apps for the iPad that people will love to use. This quick-start guide will have you writing iPad apps right away using a combination of the familiar iPhone APIs along with the new APIs and additional templates designed specifically for creating iPad applications. The iPad has a display that's more than seven times as big as the iPhone. The metaphors are different; the application design is different. Users will be able to interact with your iPad app in new ways. In this book you'll learn to take advantage or the additional real estate and functionality. Every time you turn around it seems as if there's another ten thousand apps added to the App Store for the iPhone. If you're building iPad-specific apps, it's a brand new day with plenty of opportunity. In this book we don't just teach you to write apps that run on an iPad, we teach you to create apps that delight users because they wouldn't make sense running on any other device.


Professional iPhone and iPad Database Application Programming

Professional iPhone and iPad Database Application Programming


List Price: $44.99
Sale Price: $29.69

A much-needed resource on database development and enterprise integration for the iPhone An enormous demand exists for getting iPhone applications into the enterprise and this book guides you through all the necessary steps for integrating an iPhone app within an existing enterprise. Experienced iPhone developers will learn how to take advantage of the built-in capabilities of the iPhone to confidently implement a data-driven application for the iPhone. Shows you how to integrate iPhone applications into enterprise class systems Introduces development of data-driven applications on the iPhone Discusses storing data using SQLite, managing data using Core Data, and integrating with Web Services In-depth coverage of displaying data on the phone using the UITableView Professional iPhone Database Application Programming gets you up to speed on developing data-driven applications for the iPhone.


Cocoa and Objective-C: Up and Running: Foundations of Mac, iPhone, and iPad Programming[O'Reilly Media](paperback)

Cocoa and Objective-C: Up and Running: Foundations of Mac, iPhone, and iPad Programming[O'Reilly Media](paperback)


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Learn the tools most essential for building high-quality applications for Mac OS X, iPhone, and iPod touch with this guide that provides a thorough introduction to Apple's Cocoa programming.


Beginning iPad Application Development (Wrox Programmer to Programmer)

Beginning iPad Application Development (Wrox Programmer to Programmer)


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A hands-on approach to iPad application development Beginning iPad Application Development is written to help jumpstart beginning iPad developers. It covers the various topics in such a manner that you will progressively learn without being overwhelmed by the details. It adopts the philosophy that the best way to learn is by doing, hence the numerous Try It Out sections in all the chapters, which first show you how to build something and then explain how things work. Although iPad programming is a huge topic, the aim for this book is to get you started with the fundamentals, and help you understand the underlying architecture of the SDK, and appreciate why things are done certain ways. After reading this book (and doing the exercises), you will be well equipped to tackle your next iPad programming challenge. This book is for the beginning iPad developer who wants to start developing iPad applications using the Apple iPhone SDK. To truly benefit from this book, you should have some background in programming and at least be familiar with object-oriented programming concepts. If you are totally new to the Objective-C language, you might want to jump straight to Appendix D, which provides an overview of the language. Alternatively, you can use Appendix D as a quick reference while you tackle the various chapters, checking out the syntax as you try the exercises. Depending on your learning pattern, one of those approaches may work best for you. What This Book Covers This book covers the fundamentals of iPad programming using the iPhone SDK. It is divided into 18 chapters and four appendices. Chapter 1: Getting Started with iPad Programming covers the various tools found in the iPhone SDK and explains their uses in iPad development. Chapter 2: Write Your First Hello World! Application gets you started with Xcode and Interface Builder to build a Hello World application. The focus is on getting your hands dirty. More details on the various parts and components are covered in subsequent chapters. Chapter 3: Views, Outlets, and Actions covers the fundamental concepts of iPad programming: outlets and actions. You learn how outlets and actions allow your code to interact with the visual elements in Interface Builder and why they are an integral part of every iPad application. You will also learn about the various UI widgets known as views that make up the user interface of your iPad application. Chapter 4: View Controllers discusses the various view controllers available in the iPhone SDK. You will learn how to develop different types of iPad applications - View-based, Window-based, Split View-based, as well as Tab Bar applications. Chapter 5: Keyboard Inputs shows you how to deal with the virtual keyboard in your iPad. You see how to hide the keyboard on demand and how to ensure that your views are not blocked by the keyboard when it is displayed. Chapter 6: Screen Rotations demonstrates how you can reorient your application's UI when the device is rotated. You learn about the various events that are fired when the device is rotated. You also learn how to force your application to display in a certain orientation. Chapter 7: Using the Table View explores one of the most powerful views in the iPhone SDK - the Table view. The Table view is commonly used to display rows of data. In this chapter, you also learn how to implement search capabilities in your Table view. Chapter 8: Application Preferences discusses the use of application settings to persist application preferences. Using application settings, you can access preferences related to your application through the Settings application available on the iPad. Chapter 9: File Handling shows how you can persist your application data by saving the data to files in your application's sandbox directory. You also learn how to access the various folders available in your application sandbox. Chapter 10: Database Storage Using SQLLite3 covers the use of the embedded SQLite3 database library to store your data. Chapter 11: Simple Animations provides an overview of the various techniques you can use to implement simple animations on the iPad. You also learn about the various affine transformations supported by the iPhone SDK. Chapter 12: Gesture Recognizers provides an overview of the various gesture recognizers available in the iPhone SDK to help your device interpret user's input gestures. Chapter 13: Accessing the Accelerometer shows how you can access the accelerometer that comes with every iPad. You will also learn how to detect shakes to your device. Chapter 14: Web Services teaches you how to consume Web services from within your iPad application. You will learn the various ways to communicate with Web services - SOAP, HTTP GET, and HTTP POST. You will also learn how to parse the returning XML result returned by the Web service. Chapter 15: Bluetooth Programming explores the use of the Game Kit framework for Bluetooth programming. You will learn how to get two iPads to communicate using a Bluetooth connection. You will also learn how to implement voice chatting over a Bluetooth connection. Chapter 16: Bonjour Programming shows how you can publish services on the network using the Bonjour protocol. Chapter 17: Apple Push Notification Services explains how you can implement applications that use push notifications. The APNs allows your applications to constantly receive status updates from a service provider even though the application may not be running. Chapter 18: Displaying Maps shows how to build location-based services application using the Map Kit framework. You will also learn how to obtain geographical locations data and use them to display a map. Appendix A: Answers to Exercises contains the solutions to the end-of-chapter exercises found in every chapter except Chapter 1. Appendix B: Getting Around in Xcode provides a quick run-through of the many features in Xcode. Appendix C: Getting Around in Interface Builder provides an overview of the many features of Interface Builder. Appendix D: Crash Course in Objective-C provides a crash course in Objective-C. Readers who are new to this language should read this chapter before getting started.


iPhone and iPad Apps for Absolute Beginners

iPhone and iPad Apps for Absolute Beginners


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The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app—presumably that’s why you’re reading this now. And with the release of the iPad, this demand will just continue to grow.So how do you build an application for the iPhone and iPad? Don’t you need to spend years learning complicated programming languages? What about Objective-C, Cocoa Touch, and the SDK? The answer is that you don’t need to know any of those things. Anybody can start building simple applications for the iPhone and iPad, and this book will show you how.This book takes you to getting your first applications up and running using plain English and practical examples. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad application development, and gives you simple, step-by-step instructions to get you started.Teaches iPhone and iPad application development in language anyone can understandProvides simple, step-by-step examples that make learning easyOffers videos that enable you to follow along with the author—it’s like your own private classroomWhat you’ll learnGet both yourself and your computer set up for iPhone and iPad application development.Start by making small changes to existing applications to build your knowledge and experience before creating your own applications.Follow steps in plain English to build simple apps and get them working immediately.Style your application so that it looks good and users can easily navigate through it.Make use of the iPhone’s touch screen and accelerometer.Use shortcuts and cheat sheets to create apps the easy way.Who is this book for? If you have a great idea for an iPhone or iPad app, but have never programmed before, then this book is for you. You don’t need to have any previous computer programming skills—as long as you have a desire to learn, and you know which end of the mouse is which, you’ll be fine.


iPhone and iPad Apps for Absolute Beginners (Getting Started)

iPhone and iPad Apps for Absolute Beginners (Getting Started)


List Price: $29.99
Sale Price: $16.69
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The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app—presumably that’s why you’re reading this now. And with the release of the iPad, this demand will just continue to grow. So how do you build an application for the iPhone and iPad? Don’t you need to spend years learning complicated programming languages? What about Objective-C, Cocoa Touch, and the SDK? The answer is that you don’t need to know any of those things. Anybody can start building simple applications for the iPhone and iPad, and this book will show you how. This book takes you to getting your first applications up and running using plain English and practical examples. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad application development, and gives you simple, step-by-step instructions to get you started. Teaches iPhone and iPad application development in language anyone can understand Provides simple, step-by-step examples that make learning easy Offers videos that enable you to follow along with the author—it’s like your own private classroom What you'll learn Get both yourself and your computer set up for iPhone and iPad application development. Start by making small changes to existing applications to build your knowledge and experience before creating your own applications. Follow steps in plain English to build simple apps and get them working immediately. Style your application so that it looks good and users can easily navigate through it. Make use of the iPhone’s touch screen and accelerometer. Use shortcuts and cheat sheets to create apps the easy way. Who this book is forIf you have a great idea for an iPhone or iPad app, but have never programmed before, then this book is for you. You don’t need to have any previous computer programming skills—as long as you have a desire to learn, and you know which end of the mouse is which, you’ll be fine. Table of ContentsChapter 1: Before We Get Started Chapter 2: Blast-Off! Chapter 3: What’s Next? Chapter 4: An Introduction to the Code Chapter 5: Buttons & Labels with Multiple Graphics Chapter 6: Switch View with Multiple Graphics Chapter 7: Dragging, Rotating, and Scaling Chapter 8: Table Views, Navigation, and Arrays Chapter 9: MapKit


App Savvy: Turning Ideas into iPhone and iPad Apps Customers Really Want

App Savvy: Turning Ideas into iPhone and iPad Apps Customers Really Want


List Price: $29.99
Sale Price: $19.79

How can you make your iPhone or iPad app stand out in the highly competitive App Store? Many books only explore the technical aspects of iPhone and iPad app design and development. App Savvy also focuses on the business, product, and marketing elements critical to pursuing, completing, and selling your app. This practical reference shows you how to engage customers early and often, so you can get their input for creating an app they'll be passionate about. Whether you're a designer, developer, entrepreneur, or someone who simply has a great idea for an app, App Savvy explains every step in the process, with guidelines for making your app unique, addressing budget items, and finding the right app developer. The iPhone and iPad will continue to demand the attention of consumers, the media, and organizations of all sizes. This book shows you how to take advantage of this growing market. Learn specifics about the App Store, Apple's mobile devices, and iOS 4.0 Follow guidelines for vetting and researching app ideas Begin talking with customers and marketing your app before it's built Assemble the right team, understand costs, and establish a workable process Assess performance and improve an app once launched into the App Store Read extensive interviews with successful small and large app developers


Beginning iPad Development for iPhone Developers: Mastering the iPad SDK

Beginning iPad Development for iPhone Developers: Mastering the iPad SDK


List Price: $39.99
Sale Price: $26.39

Best-selling authors Jack Nutting, Dave Wooldridge, and Dave Mark do it again. Beginning iPad Development for iPhone Developers: Mastering the iPad SDK offers the easy-to-follow style and thorough coverage you've come to expect from titles like Beginning iPhone 3 Development—everything an aspiring iPad developer needs to know to create great apps. Apple’s new iPad SDKs are explained, demonstrated in action, and put through their paces with good-humored clarity that, as Steve Jobs has said of the iPad itself, “just works.” Every iPhone and iPod touch app developer looking to take the next step and move into the iPad arena will want to read this book from cover to cover. You'll get a detailed understanding of the new feature set and gain every possible advantage in the iTunes App Store. And it's time for all you Mac OS X programmers to join in as well to take advantage of a whole new class of touch-based productivity apps just waiting to be developed. What you’ll learn How to migrate iPhone apps to take advantage of new iPad features. How to design your apps to take full advantage of the iPad's bigger screen. How to create complex applications that just weren't practical with the iPhone OS. Who this books is for For all iPhone app developers who want to leverage their skills to develop apps for the iPad. This book is also for experienced Mac OS X developers who want to create iPad desktop-style apps that were never practical on the iPhone. Table of Contents An iPad way of life iPhone recap What's new in iPad New Graphics Functionality Core Text Popovers Video and Display Options New ways of presenting view controllers Advanced Input Methods Documents and Files Supporting both iPhone and iPad in one app iPad for Mac OS X developers Integrating iPad with other devices


iPad Application Development For Dummies

iPad Application Development For Dummies


List Price: $29.99
Sale Price: $16.42
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Turn your iPad ideas into amazing apps with this exciting new guide! Whether you're app development amateur or programming professional, you’ll discover how to get in on the App Store development gold rush and start developing for the iPad with this fun and easy guide. The iPad offers developers of all levels more opportunities than ever before to be a part of the app development game, and this book is your ticket to joining in the fun. You’ll learn the basics of getting started, downloading the SDK, using context-based design, and filling your toolbox. Then you’ll move on to using Objective-Cand Xcode to program robust and vibrant apps and games specifically for the mobile platform. Offers a plain-English guide whether you’re a novice or a seasoned developer who is interested in developing iPad applications Covers working with the multitouch interface and in split-screen mode Provides useful advice on what applications thrive in the App Store and which have the most potential to turn a profit Includes a companion Web site with source code Packed with helpful advice on the ins and outs of developing great apps for mobile devices, iPad Application Development For Dummies gets you started creating cool new apps right away! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


Sams Teach Yourself iPad Application Development in 24 Hours (Sams Teach Yourself -- Hours)

Sams Teach Yourself iPad Application Development in 24 Hours (Sams Teach Yourself -- Hours)


List Price: $39.99
Sale Price: $26.39

The clear, easy-to-understand tutorial for developers who want to write software for today's hottest new device: Apple's iPad!     Figures and code appear as they do in Xcode Covers iOS 3.2 and up   In just 24 sessions of one hour or less, learn how to build powerful applications for today’s hottest tablet device: the iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your Xcode development environment to utilizing the full iPad screen real estate for touchable interfaces, integrating maps and media, to improving the reliability and performance of your software. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!   Step-by-step instructions carefully walk you through the most common iPad development tasks.   Quizzes and Exercises at the end of each chapter help you test your knowledge.   By the Way notes present interesting information related to the discussion.   Did You Know? tips offer advice or show you easier ways to perform tasks.   Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.   Printed in full color •    Learn the features of the Xcode development suite •    Prepare your system and iPad for efficient development •    Get started fast with Apple’s Objective-C and Cocoa Touch •    Understand the Model-View-Controller (MVC) development paradigm •    Implement advanced application interfaces with interactive widgets and web-connected interfaces •    Enhance the user experience with popovers and other iPad-only UI features •    Build interfaces that adjust to the iPad’s orientation •    Read and write data, and navigate it with table views •    Implement media playback and recording capabilities •    Integrate your software with the iPad’s email, photos, iPod, and address book applications •    Create map and location-based services •    Sense motion with the iPad accelerometer input •    Discover the tools for building universal iPad/iPhone/iPod touch applications •    Distribute your applications through the App Store    



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