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Introduction to Java Programming, Comprehensive (8th Edition)

Introduction to Java Programming, Comprehensive (8th Edition)


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Introduction to Java Programming, Comprehensive, 8e, features comprehensive coverage ideal for a one-, two-, or three-semester CS1 course sequence. Regardless of major, students will be able to grasp concepts of problem-solving and programming — thanks to Liang’s fundamentals-first approach, students learn critical problem solving skills and core constructs before object-oriented programming.  Liang’s approach has been extended to application-rich programming examples, which go beyond the traditional math-based problems found in most texts. Students are introduced to topics like control statements, methods, and arrays before learning to create classes. Later chapters introduce advanced topics including graphical user interface, exception handling, I/O, and data structures. Small, simple examples demonstrate concepts and techniques while longer examples are presented in case studies with overall discussions and thorough line-by-line explanations. Increased data structures chapters make the Eighth Edition ideal for a full course on data structures.


Head First Java, 2nd Edition

Head First Java, 2nd Edition


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Learning a complex new language is no easy task especially when it s an object-oriented computer programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire. Emotions crank up. Chemicals surge. That's how your brain knows. And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and its effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. And the new. second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other Java book you've ever read. By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain--complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.

It has taken four years, but with Head First Java the introductory Java book category has finally come of age. This is an excellent book, far more capable than any of the scores of Java-for-novices books that have come before it. Kathy Sierra and Bert Bates deserve rich kudos--and big sales--for developing this book's new way of teaching the Java programming language, because any reader with even a little bit of discipline will come away with true understanding of how the language works. Perhaps best of all, this is no protracted "Hello, World" introductory guide. Readers get substantial exposure to object-oriented design and implementation, serialization, neatwork programming, threads, and Remote Method Invocation (RMI). Key to the authors' teaching style are carefully designed graphics. Rather than explain class inheritance (to cite one example) primarily with text, the authors use a series of tree diagrams that clarify the mechanism far more succinctly. The diagrams are carefully annotated with arrows and notes. Also characteristic of the unique teaching strategy is heavy reliance on exercises, in which the reader is asked to complete partial classes, write whole new code segments and do design work. Though there's little discussion of why the exercises' correct answers are what they are, it's clear that the practice work was carefully designed to reinforce the lesson at hand. If you've waited this long to give Java a try, this book is a great choice. --David Wall Topics covered: The Java programming language for people with no Java experience, and even people with no programming experience at all. Key concepts read like a list of Java features: Object oriented design, variable type and scope, object properties and methods, inheritance and polymorphism, exceptions, graphical user interfaces (GUIs), network connectivity, Java archives (JAR files), and Remote Method Invocation (RMI).


Sams Teach Yourself Java in 24 Hours (5th Edition)

Sams Teach Yourself Java in 24 Hours (5th Edition)


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Sams Teach Yourself Java™ in 24 Hours   Rogers Cadenhead   Fifth Edition Covers Java 6 Includes Interactive Online Learning Lab   Now in Full Color   In just 24 lessons of one hour or less, you can learn how to create Java applications with the free NetBeans visual editing tools.   Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even a browser game in Java.   Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.   Full-color figures and clear step-by-step instructions visually show you how to program with Java.   Quizzes and Exercises at the end of each chapter help you test your knowledge.   Notes, Tips, and Cautions provide related information, advice, and warnings.   Learn how to… Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Build a browser-based game from start to finish Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Integrate graphics into your applications   Rogers Cadenhead is a writer, computer programmer, and web developer who has written 21 books on Java and Internet-related topics, including Sams Teach Yourself Java 6 in 21 Days. He maintains the Drudge Retort and several other popular websites that receive more than seven million visits a year.   Free Access to Online Learning Lab Register your book at informit.com/register for free, exclusive access to the Online Learning Lab to supplement this book’s lessons: Video walkthroughs to show you how to complete the step-by-step examples in the book Fast and fun online quizzes to test your understanding of each lesson Source code and files for the book’s examples Updates or corrections as they become available   Category:  Programming Covers:  Java 6 Standard Edition (SE) User Level:  Beginning—Intermediate  


Beginning Programming with Java For Dummies

Beginning Programming with Java For Dummies


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Covering everything from basic Java development concepts to the latest tools and techniques used in Java, this book will put would-be programmers on their way to Java mastery Explores what goes into creating a program, how to put the pieces together, dealing with standard programming challenges, debugging, and making it work Updated for the release of the Java SDK 2.0, with all examples revised to reflect the changes in the technology


Introduction to Programming with Java: A Problem Solving Approach

Introduction to Programming with Java: A Problem Solving Approach


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This book teaches the reader how to write programs using Java. It does so with a unique approach that combines fundamentals first with objects early. The book transitions smoothly through a carefully selected set of procedural programming fundamentals to object-oriented fundamentals. During this early transition and beyond, the book emphasizes problem solving. For example, Chapter 2 is devoted to algorithm development, Chapter 8 is devoted to program design, and problem-solving sections appear throughout the book. Problem-solving skills are fostered with the help of an interactive, iterative presentation style: Here's the problem. How can we solve it? How can we improve the solution?. Some key features include: A conversational, easy-to-follow writing style. Many executable code examples that clearly and efficiently illustrate key concepts. Extensive use of UML class diagrams to specify problem organization. Simple GUI programming early, in an optional standalone graphics track. Well-identified alternatives for altering the book's sequence to fit individual needs. Well-developed projects in six different academic disciplines, with a handy summary. Detailed customizable PowerPointTM lecture slides, with icon-keyed hidden notes. Student Resources: Links to compiler software - for Sun's Java2 SDK toolkit, Helios's TextPad, Eclipse, NetBeans, and BlueJ. TextPad tutorial. Eclipse tutorials. Textbook errata. All textbook example programs and associated resource files. Instructor Resources: Customizable PowerPoint lecture slides with hidden notes. Hidden notes provide comments that supplement the displayed text in the lecture slides. For example, if the displayed text asks a question the hidden notes provide the answer. Exercise solutions. Project solutions. "The authors have done a superb job of organizing the various chapters to allow the students to enjoy programming in Java from day one. I am deeply impressed with the entire textbook. I would have my students keep this text and use it throughout their academic career as an excellent Java programming source book". Benjamin B. Nystuen, University of Colorado at Colorado Springs. "The authors have done a great job in describing the technical aspects of programming. The authors have an immensely readable writing style. I have an extremely favorable impression of Dean and Dean's proposed text". Shyamal Mitra, University of Texas at Austin. "The overall impression of the book was that it was friendly to read. I think this is a great strength, simply because students reading it, and especially students who are prone to reading to understand, will appreciate this approach rather than the regular hardcore programming mentality". Andree Jacobson, University of New Mexico.


Introduction to Java Programming, Brief Version (7th Edition)

Introduction to Java Programming, Brief Version (7th Edition)


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Groundbreaking fundamentals – first approach enables readers to understand the basics before being introduced to more challenging topics. Liang offers one of the broadest ranges of carefully chosen examples, reinforcing key concepts with objectives lists, introduction and chapter overviews, easy-to-follow examples, chapter summaries, review questions, programming exercises, and interactive self-test. Now uses standard classes only. Uses UML diagrams in every example starting chapter 8. Includes additional notes with diagrams. Comprehensive coverage of Java and programming make this a useful reference for IT professionals.


Java(TM) Programming Language, The (4th Edition)

Java(TM) Programming Language, The (4th Edition)


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Direct from the creators of the Java™ programming language, the completely revised fourth edition of The Java™ Programming Language is an indispensable resource for novice and advanced programmers alike. Developers around the world have used previous editions to quickly gain a deep understanding of the Java programming language, its design goals, and how to use it most effectively in real-world development. Now, Ken Arnold, James Gosling, and David Holmes have updated this classic to reflect the major enhancements in Java™ 2 Standard Edition 5.0 (J2SE™ 5.0).The authors systematically cover most classes in Java’s main packages, java.lang.*, java.util, and java.io, presenting in-depth explanations of why these classes work as they do, with informative examples. Several new chapters and major sections have been added, and every chapter has been updated to reflect today’s best practices for building robust, efficient, and maintainable Java software.Key changes in this edition include New chapters on generics, enums, and annotations, the most powerful new language features introduced in J2SE 5.0Changes to classes and methods throughout to reflect the addition of generics Major new sections on assertions and regular expressionsCoverage of all the new language features, from autoboxing and variable argument methods to the enhanced for-loop and covariant return typesCoverage of key new classes, such as Formatter and ScannerThe Java™ Programming Language, Fourth Edition, is the definitive tutorial introduction to the Java language and essential libraries and an indispensable reference for all programmers, including those with extensive experience. It brings together insights you can only get from the creators of Java: insights that will help you write software of exceptional quality.

Written by several of Java's inventors, The Java Programming Language, Third Edition provides a nearly indispensable guide to basic and advanced features in today's hottest programming language. Perfect for the intermediate or advanced developer, this book delivers a wealth of information on how to do more with Java. The first sections provide a nicely compact tour of Java basics. If you're a beginner, you'll get a glimpse of the fundamentals of Java quickly. (Most of this new edition has the more experienced reader in mind.) Subsequent chapters delve into basic and advanced language features of what can be done with classes, interfaces, and other design features in Java. The authors' explanations are notably clear and never pedantic. Many examples are illustrated by using simple mathematical problems, and the class-design samples for inheritance and interfaces all use comprehensible class names and concepts. This title is outstanding when it comes to class design. It will definitely let any reader do more with classes, whether you want to make use of such features as "anonymous inner classes" and reflection (for loading classes dynamically), or do more with interfaces (including extending interfaces and tricks on changing data members in interfaces). Prominent sections here include a complete guide to Java language statements, including keywords, literals, and support for Unicode. Later sections feature a nice, clear explanation of Java's complicated I/O classes, a fine tutorial on threading, and a solid introduction to using Java's collection classes. The book closes with a tour of some additional "core" Java packages that are available in the language. In all, this up-to-the-minute guide to some of the more complex features in today's Java fills a valuable niche for any Java developer. Besides providing a glimpse into what the Java team at Sun is up to, this authoritative resource can help you master the finer points of class design, as well as make the most out of newly added features in the new JDK 1.3 standard. --Richard Dragan Topics covered: QuickStart overview of Java, class and object design in Java, access control, construction and initialization, static methods, method overloading, class inheritance, redefining members, the protected keyword, the strictfp keyword and floating-point processing, cloning objects, interfaces (constants, methods, and modifiers), extending interfaces, marker interfaces, nested classes and interfaces (including static nested types, inner classes, and anonymous inner classes), tokens, operators, and expressions in Java, literals, keywords, operator precedence, control flow, Java exception handling, exception classes, the String and StringBuffer classes, threads, synchronization APIs and techniques (scheduling, thread groups, and thread local storage), the wrapper classes for Number types, Java reflection, loading classes, garbage collection (GC algorithms, finalization and reachability states), packages, JavaDoc documentation tags, tour of Java I/O stream classes, serialization techniques, new and legacy Java collections, miscellaneous utility classes, system programming with properties, processes and JVM shutdown; internationalization and localization techniques, and tour of additional Java "core" packages.


Java: Introduction to Problem Solving and Programming (5th Edition)

Java: Introduction to Problem Solving and Programming (5th Edition)


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Trusted authors Savitch and Carrano examine problem solving and programming techniques with Java. Readers are introduced to object-oriented programming and important concepts such as testing and debugging techniques, program style, inheritance, and exception handling. More emphasis on design and algorithms before coding in programming examples and case studies. More attention given to using methods prior to defining methods. Coverage of enumerations and the for-each loop.. Additional coverage of interfaces and polymorphism New glossary of terms.. A useful reference for programmers who need to brush up their Java skills.


Sams Teach Yourself Java in 24 Hours

Sams Teach Yourself Java in 24 Hours


List Price: $27.99
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In just 24 lessons of one hour or less, you can learn how to create Java applications with the free NetBeans visual editing tools.   Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even a browser game in Java.   Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.   Full-color figures and clear step-by-step instructions visually show you how to program with Java.   Quizzes and Exercises at the end of each chapter help you test your knowledge.   Notes, Tips, and Cautions provide related information, advice, and warnings.   Learn how to… Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Build a browser-based game from start to finish Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Integrate graphics into your applications   Rogers Cadenhead is a writer, computer programmer, and web developer who has written 21 books on Java and Internet-related topics, including Sams Teach Yourself Java 6 in 21 Days. He maintains the Drudge Retort and several other popular websites that receive more than seven million visits a year.   Free Access to Online Learning Lab Register your book at informit.com/register for free, exclusive access to the Online Learning Lab to supplement this book’s lessons: Video walkthroughs to show you how to complete the step-by-step examples in the book Fast and fun online quizzes to test your understanding of each lesson Source code and files for the book’s examples Updates or corrections as they become available


Java Programming: Program Design Including Data Structures

Java Programming: Program Design Including Data Structures


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Java Programming: Program Design Including Data Structures is intended for a two-semester CS1/CS2 sequence in Java, beginning with core computer science concepts and moving into data structures later in the text. Each chapter employs D.S. Malik's proven pedagogy, including complete programming examples, extensive exercise sets, full-color code, and clear visual diagrams.



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