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Programming in Objective-C 2.0 (2nd Edition)

Programming in Objective-C 2.0 (2nd Edition)


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THE #1 BESTSELLING BOOK ON OBJECTIVE-C 2.0 Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to Objective-C, the primary language used to develop applications for the iPhone, iPad, and Mac OS X platforms.   The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday iPhone/iPad or Mac OS X programming tasks. A powerful yet simple object-oriented programming language that’s based on the C programming language, Objective-C is widely available not only on OS X and the iPhone/iPad platform but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems.   The second edition of this book thoroughly covers the latest version of the language, Objective-C 2.0. And it shows not only how to take advantage of the Foundation framework’s rich built-in library of classes but also how to use the iPhone SDK to develop programs designed for the iPhone/iPad platform.   Table of Contents    1    Introduction Part I: The Objective-C 2.0 Language     2    Programming in Objective-C      3    Classes, Objects, and Methods     4    Data Types and Expressions     5    Program Looping     6    Making Decisions     7    More on Classes     8    Inheritance     9    Polymorphism, Dynamic Typing, and Dynamic Binding   10    More on Variables and Data Types   11    Categories and Protocols   12    The Preprocessor   13    Underlying C Language Features Part II: The Foundation Framework   14    Introduction to the Foundation Framework   15    Numbers, Strings, and Collections   16    Working with Files   17    Memory Management   18    Copying Objects   19    Archiving Part III: Cocoa and the iPhone SDK   20    Introduction to Cocoa    21    Writing iPhone Applications Part IV: Appendixes   A    Glossary   B    Objective-C 2.0 Language Summary   C    Address Book Source Code  D    Resources


C Programming Language (2nd Edition)

C Programming Language (2nd Edition)


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Presents a complete guide to ANSI standard C language programming. Written by the developers of C, this new version helps readers keep up with the finalized ANSI standard for C while showing how to take advantage of C's rich set of operators, economy of expression, improved control flow, and data structures. This 2nd edition has been completely rewritten with additional examples and problem sets to clarify the implementation of difficult language constructs. 7 x 9 1/4.

Just about every C programmer I respect learned C from this book. Unlike many of the 1,000 page doorstops stuffed with CD-ROMs that have become popular, this volume is concise and powerful (if somewhat dangerous) -- like C itself. And it was written by Kernighan himself. Need we say more?


Programming in C (3rd Edition)

Programming in C (3rd Edition)


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Learn C programming from one of the best. Stephen Kochan’s Programming in C is thorough with easy-to-follow instructions that are sure to benefit beginning programmers. In its third edition, the style in this book remains true to the simple, instructional style of previous editions. It provides you with updated and relevant examples of how C programming can be used with small, fast programs, similar to the programming used by large game developers such as Nintendo. If you want a one-stop-source for C programming, this book is it! Programming in C, Third Edition is a revised edition of a classic programming title. Author Stephen Kochan's style and thorough explanations have earned him a place among the most respected of computer book authors. Although the C programming language hasn't undergone any major changes, it's enjoying new life among game programmers and small device programmers, where its simple elegance makes it the ideal choice for small fast programs. Large game developers, such as Nintendo, use C almost exclusively. This edition combines the time-tested instructional style of Stephen Kochan with updated and relevant examples.


C Programming: A Modern Approach, 2nd Edition

C Programming: A Modern Approach, 2nd Edition


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The first edition of C Programming: A Modern Approach was popular with students and faculty alike because of its clarity and comprehensiveness as well as its trademark Q&A sections. Professor King's spiral approach made it accessible to a broad range of readers, from beginners to more advanced students. With adoptions at over 225 colleges, the first edition was one of the leading C textbooks of the last ten years. The second edition maintains all the book's popular features and brings it up to date with coverage of the C99 standard. The new edition also adds a significant number of exercises and longer programming projects, and includes extensive revisions and updates. .


Absolute Beginner's Guide to C (2nd Edition)

Absolute Beginner's Guide to C (2nd Edition)


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For beginning programmers, this updated edition answers all C programming questions. This bestseller talks to readers at their level, explaining every aspect of how to get started and learn the C language quickly. Readers also find out where to learn more about C. This book includes tear-out reference card of C functions and statements, a hierarchy chart, and other valuable information. It uses special icons, notes, clues, warnings, and rewards to make understanding easier. And the clear and friendly style presumes no programming knowledge.


Practical C Programming, 3rd Edition

Practical C Programming, 3rd Edition


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There are lots of introductory C books, but this edition of Practical C Programming is the one that has the no-nonsense, practical approach that has made Nutshell Handbooks(R) so popular. C programming is more than just getting the syntax right. Style and debugging also play a tremendous part in creating programs that run well and are easy to maintain. Practical C Programming teaches you not only the mechanics of programming, but also how to create programs that are easy to read, debug, and maintain. This third edition introduces popular Integrated Development Environments on Windows systems, as well as UNIX programming utilities, and features a large statistics-generating program to pull together the concepts and features in the language.


Expert C Programming

Expert C Programming


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Written for experienced C programmers who want to quickly pick up some of the insights and techniques of experts and master the fine arts of ANSI C, this volume passes on the wisdom of a highly experienced C compiler writer and his colleagues to help programmers reach new heights, and avoid common software pitfalls along the way. Using an original approach and a humorous style that makes deep knowledge both easy and accessible, it gathers into one place, tips, hints, shortcuts, guidelines, ideas, idioms, heuristics, tools, anecdotes, C folklore, and techniques that are often penciled in margins and on backs of papers by those working in the programming trenches—working on many different kinds of projects, over many, many years. Each chapter is divided into self-contained sections. Includes extended discussions of major topics such as declarations and arrays/pointers; offers a great many hints and mnemonics; covers topics that many C programmers find confusing; and features one of the best introductions to C++, and the rationale behind it. Throughout, technical details are interspersed with many true stories of how C programming works in practice, and each chapter ends with an amusing C story or piece of software folklore. For software engineers and computer programmers who are writing, developing, testing, debugging software on either IBM PCs or Unix systems.

Defying the stereotypical notion that technical books tend to be boring, Expert C Programming offers a lively and often humorous look at many aspects of C--from how memory is laid out to the details of pointers and arrays. The author reveals his points through invaluable anecdotes, such as stories of costly bugs, and through folklore, such as the contents of Donald Knuth's first publication. Each chapter ends with a section entitled "Some Light Relief," which discusses topics (topics that some may consider to be "recreational"), such as programming contests. A fabulous appendix on job interview questions finishes the book.


C All-in-One Desk Reference for Dummies

C All-in-One Desk Reference for Dummies


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* Covers everything users need to get up to speed on C programming, including advanced topics to take their programming skill to the next level * Walks C programmers through the entire development cycle of a C program-designing and developing the program, writing source code, compiling the code, linking the code to create the executable programs, debugging, and deployment * Provides thorough coverage of keywords, program flow, conditional statements, constants and variables, numeric values, arrays, strings, functions, pointers, debugging, prototyping, and much more * Addresses some advanced programming topics such as graphics and game programming as well as Windows and Linux programming * Includes dozens of sample programs that readers can adapt and modify for their own uses * Written by the author of the first-ever For Dummies book-a man known for his ability to take complex material and present it in a way that makes it simple and fun


LEGO Mindstorms NXT Power Programming: Robotics in C

LEGO Mindstorms NXT Power Programming: Robotics in C


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With fun projects, tips, instructions, illustrations, and programs, this comprehensive companion to the powerful Mindstorms NXT robot kit will help LEGO popularize robotics in the way that the iPod did for digital music. This second edition to programming on the NXT helps users make the most of the latest LEGO Mindstorms NXT release for further robot enhancements. Included is an ingenious set of projects that explore the complete arsenal of basic and advanced NXT functionality. At the heart of these projects is Versa, a versatile mobile robot platform that utilizes modular attachments.


Programming in Objective-C

Programming in Objective-C


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Objective-C has become the standard programming language for application development under Mac OS X. It is a powerful yet simple object-oriented programming language that is based on the C programming language. Objective -C is widely available across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems. Programming in Objective-C provides the beginner programmer with a complete introduction to the Objective-C language. Unlike other books on Objective-C, it does not assume previous experience with either C or object-oriented programming languages. By using many complete examples and taking a step-by-step approach, the book teaches the reader how to write Objective-C programs on any system that supports the Objective-C language, as well as how to use the Foundation framework to develop portable programs that will run on any system supporting Objective-C.



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